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James Green
James Green
Senior Visual Designer
Windsor, United Kingdom

Summary

Senior Visual Designer born in Great Britain, working as a professional since 2016, involved in a variety of projects alternating between concept, video production, 3D animation, motion graphics, modelling, and texturing.

Skills

Illustration3D AnimationCharacter ModelingFacial Rigging & AnimationCharacter DesignPre-vizVector Illustration

Software proficiency

3ds Max
3ds Max
Cinema 4D
Cinema 4D
After Effects
After Effects
Illustrator
Illustrator
Photoshop
Photoshop
Procreate
Procreate
V-Ray
V-Ray
Nomad Sculpt
Nomad Sculpt

Reel

Experience

  • Senior Visual Designer at Product madness
    London, United Kingdom
    November 2021 - Present

  • Junior Motion Graphic Designer at Two Associates
    Leatherhead, United Kingdom
    November 2019 - Present

    Develop storyboards to help convey the message the client wants to deliver

    Responsible for bringing 3D models/ Illustrations to life through animation

    Video editing duties varied from importing camera and null data from a 3D application for

    animation purposes to more regular procedures such as colour correction and producing a

    complete video.

    Create a variety of motion graphics that were repurposed for future projects

    Setting up final animations for preview/ final renders through in house render farm

    Producing high-end products while adhering to tight deadlines

  • Junior 3D Generalist at Candoo Studios
    Leatherhead, United Kingdom
    December 2016 - November 2019

    Texturing and modelling to real world scale in 3D space

    Develop storyboards to help convey the message the client wants to deliver

    Responsible for bringing 3D models to life through animation

    Created a series of short animations that were used as a holographic projection

    Video editing duties varied from importing camera and null data from a 3D application for animation purposes to more regular procedures such as colour correction and producing a complete video.

    Create a variety of motion graphics which were repurposed for future projects

    Produced several small augment reality experiences through Zapworks and Spark AR.

    Building fictional environments based on a real world location

    Setting up final animations for preview/ final renders through in house render farm

    Producing high end products while adhering to tight deadlines